Portfolio – Stack-A-Bull
This was my second Game Wizards project. With a team of 9 other people, I was the lead game designer and director. Programming the gameplay and UI systems was my job, as well as directing the team. The rest of the team was responsible for creating and implementing all of the art assets, level design, and sound. Working with our producer, we made sure the art assets, level design, and sound were done on a timely manner, and to specification. When the art team had technical questions or issues, I would help them out. This was the first project where I was the director. The experience taught me many of the dos and dont’s of the leadership role.
Here is a playthrough of Stack-A-Bull.
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