Starcraft is one of my favorite games of all time. When Starcraft 2 first came out, the New Folsom tileset was underused. Therefore, I decided to make a small 1v1 map with it. In this map [...]
My first internship was at Collision Studios as a technical artist. I was responsible for importing map geometry, textures, and assets into the game engine. When map geometry, a lighting model, [...]
When I went to college, my goal was to become a 3D artist for video games. Here are a few examples of art pieces I made during college, as well as a personal project from high school. I am still [...]